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- on mouseDown
- puppetSprite(4, 1)
- set the memberNum of sprite 4 to the number of member "interactive.pict"
- updateStage()
- end
-
- on mouseUp
- set the memberNum of sprite 4 to the number of member "interactive cafe"
- updateStage()
- puppetSprite(4, 0)
- unLoad()
- SetReturn()
- go("cafe")
- end
-